Posts Tagged ‘3DS’

3DS review: Super Streetfighter 4: 3D edition.

Thursday, March 31st, 2011

By Michael Jordan


Capcom, 1-2 players, online multiplayer, $40.00, 3DS

The primordial need to punch each other in the face, and be victorious in doing so, best described in our love of fighting games. When you say fighting game, the first name in most minds is StreetFighter, but what does not come to mind is handheld, and to a further extent, 3D. How does Capcom’s new affair of the series hold up? Well let’s just say it doesn’t pull any punches, even in this deceivingly small package.

Super Streetfighter 4: 3D Edition or SSF43D, for the salvation of my fingers, is a title that can be judged agents its console counterparts with pride. Capcom really out did themselves, developing for a launch system, especially one that utilizes 3D while maintaining the precise contact need for this very technical fighter. The game looks great and really shows off what the next line of handhelds has in store for us.

With the stunning amount of 35 fighters with unique moves, combos and ultra moves, there is plenty of fighting to be had. In addition to having just its standard Arcade mode and Versus mode there is a 3D Versus that utilizes the dynamic fighting style, Internet Match which allows you to go online and beat up on your fellow fighters across the globe, Challenge mode where you will be given combos to complete, Training mode, and my personal favorite Figure Collection which I will get to in a minute.

Internet matches are outstanding, and can be judged not only on its merits for being on a handheld, but is one of the better experiences I have had with fighters online, in general. Lag is virtually non-existent, and fighting feels balances, with almost every match I have come across being vastly different and enjoyable. With a simple ranking system that is divided in your character battle points, which shows how much you use that character, and Player points, which goes up and down depending on your wins and losses. You will also be gaining customizable titles and icons for your online matches, throughout the game giving a little bit of a customizable feel. Some people might complain that there is no tournament mode, but I feel that mode is ridicules as is, and to me is neither missed nor wanted in my portable gaming experience.

Challenge mode and Figure Collection modes are well thought out and beautiful extras. Challenge mode is quite simple but gives a break from the total competitiveness of the game, giving a more thought provoking challenge to users seeking that. Figure Collection mode is a unique feature that utilizes the 3DS Streetpass, and feels exiting to see if you have found and beaten anyone while you walk around doing your daily routine, and is totally optional if you’re in an area that is not exactly swarmed with people with the latest tech.

The control layout feels comfortable, but almost makes you wish you could hook up a control stick to the system, as it is such a full experience. The touch screen feels natural to use when you’re in a pinch, and can make the fights more intense, leaving all players able to perform ultra-combos and moves, making players focus on blocks, throws, and ex hits. I find this to be a good mix, leaving my battles feeling more epic then the majority of console fighters.


So what’s the verdict?

9.5/10
This is not only a must have launch title, but shows its console counterparts a run for there money. It looks great and is packet to the gills with content for the everyday to off and on player to enjoy. If you have not bought it yet, get your ass to the store and BUY IT now!

Land of tomorrow, a look at portable gaming’s future and potential problems.

Monday, January 31st, 2011

By Michael Jordan

How the hell is this going in to my pocket, I yell in to the sky as Sony unveils its next generation hand held. This NGP or Next Generation Portable has sparked quite the synapse storm for me. While the thought of Sony’s new hand held being as powerful as a PS3 shows they understand the movement of gaming trends in Japan, however it does little to inspire me here in the States. Larger than the original Playstation Portable, which was barely able to fit into my pocket to begin with and was quickly dumped for store credit when I figured out that Sony’s support for their device was next to nothing.

While the impressive list of features that will be in Sony’s NGP seems to far outweigh the 3D of the 3DS, The NGP has not seen an official statement about its price as of yet, with most people hoping it is not over $300.00 USD. The 3DS itself is an impressive piece of hardware on its own, but in a different way. Sporting a $250.00 price tag in the US, and having the solid backing that Nintendo gives its handhelds, we know that Nintendo will be lining this next iteration of the DS with all the Intellectual Properties (IP) that we know and love from Nintendo. After I played the 3DS myself, I was quite taken with it, even though I thought it was a missed opportunity to provide 2 thumb sticks. Just the idea of 3D photo taking is a big draw for me, and I bet will be for many of you. We can guess that while the 3DS will have games priced from $30-40 USD, that Sony’s NGP, with all its power, will be seeing much larger release, that will be priced as more along the lines of its console big brother, for around $50-60 USD.

For most of you that have not lived in Japan, you might be missing how huge the PSP is over there, and it was almost solely spurred on by one IP, Monster Hunter. While the DS has bigger roots in foreign markets, (hence being revealed in at E3 2010 in the United States, rather than in Japan) PSP has exclusively done well in the larger metropolis areas of Japan. Add in the fact that the majority of PSP titles are more Japanese-centric in nature, leaving behind the most of the western audiences in a puff of confusion, and you have a system that is shunned by a market that is much larger then where it caters to. Now we can already see that Sony has learned from its past mistake by putting Killzone, Uncharted, and many more recognizable franchises in the forefront of its gaming announcements for the NGP, but this also leaves gamers to wonder, would they rather have these experiences in a handheld or on their home entertainment center.

That brings us to the next start in the lineup, Apple. With its huge adaption rate here in the US and around the world, the iPod Touch as well as the iPhone are now one of the biggest contenders in the handheld space with literally no gaming backing from the company that makes it beside a really shoot achievement structure known as the game center. How did this happen? With Apples entertainment divice giving total touch control, easy to program for, not to mention cheap as dirt releases, many consumers find themselves looking to a game like Angry Birds, which has the minimal price of $0.99 to the price of a $30-60 home or hand console experience. Not to mention you can just download any game from a wi-fi hotspot anytime you want. This ease of access and low pricing is exactly what Nintendo and Sony need to think about with their platform, even the heavily acclaimed Infinity Blade is less than $10.00 on the App Store, and it has to be one of the best games I have played on a hand held in a really long time. Apples iTouch starts around $249.99 and offers extensive support, but most apple users will have to come to grips that they will most likely be outdated every year by Apples obsessive need to dick over there audience by releasing a new version of all there hardware every year, where Nintendo and Sony tend to only do this every two years, and they are not entirely needed changes that will effect there games performances. Even with this obvious downside to buying in to Apples products, it also must be seen that the iPhone is one of the dominate phones on the market, effectively making one of the most needed items in this day and age, the most effective at delivering you the content you want without having to lug around another portable, add in to the equation that it is also the smallest of all three of these devices and its ability to reach out to the market through the fact that it is also used as a music/video player, internet browser, as well as an easy to us camera; you got one hell of a package to beat.

With all of this, it is no wonder that Nintendo is keeping their eyes fixed on Apple as their main competitor for dominance in the handheld space, leaving Sony standing on stage showing off another potentially extremely expensive product, that most will ignore for lack of money in an economy that lacks money to spend.

So with what we know about each product, why don’t we look at something things that could harmonize all three?

Nintendo 3DS:

The first problem is that having its main focus on 3D, this feature drains its battery life at an excessive rate. As stated by Nintendo it will on have three to five hours of battery life compared to the battery life of the NGP which is stated to be around 5 hours plus and the Apple iOS products that can last longer the 6 hours depending on what you’re doing with it. This has to be one of the major mistakes that this handheld will have made, not only with the world stage but the heavy Japanese audience that is in a constant state of motion, traveling by train and subway. Nintendo really needs to think of how this will affect them in the long run.

The fix: Make an upgrade available that does not require users to buy a new system, don’t be Apple….

Second problem is that the lack of online connectivity and ability to access the web is something of a blunder that Nintendo has always dealt with. Everything that Nintendo does when it comes to its products online functionality is somewhat insulting to most users. That is not to say that with the announcement of a singular friend code system that will allow you to add your friends in to a sort of XMB system that Nintendo has incorporated is not a giant step up, because it is, it is just very, very late on the part of Nintendo, who needs to realize that their original audience has grown up and catering to the youth of today in the eyed of protecting them is a lost cause when 10 year olds are running around with a smart phone and a laptop.

The fix: If you’re still worried about online use of your systems and player to player interaction, Parental controls are there on almost all devices, use them! Don’t make the rest of the users suffer; adapt a Facebook style system of recognition that allows users to see who exactly they are playing with and have each player do a forum of registration online to verify their online tag.

Sony NGP:

Sony, I love you so much, but why must you leave me hanging all the time. You’re like and expensive date that never puts out when it comes to your hand held. This encompasses both of Sony’s problems. We know that the system and games is going to cost an arm and leg, and most of us will not be able to afford it. If the handheld is anything over $300.00 it WILL go bust, it will be the Playstation 3 problem all over again, not to mention that you are coming off a failed system. People are already wiry of this release because of the poor treatment of the releases of the PSP and PSPgo.

The fix: Watch you pricing Sony. No one cares if the thing has the amount of raw power to summon the god from spaces if no one can afford to buy it. If you wanted to undercut your biggest completion, match pricing with Nintendo’s 3DS and Apple’s iPod touch of $249.99, everyone will know you are taking a loss, but if you wanted to make profit of the system or break even, then you should have R and D tone down the specs of the hardware. No one really needs the power of the PS3 in their pocket, which is why they bought a PS3 in the first place. You are now in direct completion with yourself sans the Blue Ray or possible 3D on the larger entertainment center you have been boasting for.

Second problem is support, let it be known now, that if Sony does not support this handheld, and repeats what it did with the PSP and PSPgo, they will lose an even bigger portion of their customer base. There is only so much your consumers will take before jumping ship, leaving you to sink. Be well prepared and you might just recover your name on not only your handheld space but in the gaming space.

Apple’s line of iOS products:

Now while I have no right to make claims against a company that has single handedly roped everyone in to a cycle of perpetual buying of their products, I will. Some sort of D-Pad and button system that could plug in to your iOS products, that are backed by developer tools would be huge. It is cheap, easy and most of all marketable. This is the only thing that holds many people back from the iPhone or iPod touch when it comes to gaming.

The fix: The touch controls are great, and I am not saying to change a thing, but if we could get a small attachment that would allow use to use buttons and two analog sticks, just think of the experience that would be available to everyone that owns your products. This just seems like a win win situation.

Second problem is that Apple is less then friendly to its press and its consumers.

The fix: Try to be a little nicer. We know you’re a massive power house of money now, but you don’t have to act like the kid that got picked on in school his whole life and now has authority. Just saying…

With all this said, I would like to point out that I would love to be in a position of owning all three, and would gladly walk around like a big tech piñata if I could, but at the end of the day I have to think about price and point for these items verse food and shelter, much like most consumers. But until then I can always dream………

A small excerpt of an article I have been mulling over.

Sunday, January 30th, 2011

By Michael Jordan

Hey all just wanted to post a small excerpt of an article that I have been working on that I will be posting here if no one picks it up for their site. Enjoy.

“How the hell is this going in to my pocket, I yell in to the sky as Sony unveils its next generation hand held. This NGP or Next Generation Portable has sparked quite the synapse storm for me. While the thought of Sony’s new hand held being as powerful as a PS3 shows they understand the movement of gaming trends in Japan, however it does little to inspire me here in the States. Larger than the original Playstation Portable, which was barely able to fit into my pocket to begin with and was quickly dumped for store credit when I figured out that Sony’s support for their device was next to nothing.

While the impressive list of features that will be in Sony’s NGP seems to far outweigh the 3D of the 3DS, The NGP has not seen an official statement about its price as of yet, with most people hoping it is not over $300.00 USD. The 3DS itself is an impressive piece of hardware on its own, but in a different way. Sporting a $250.00 price tag in the US, and having the solid backing that Nintendo gives its handhelds, we know that Nintendo will be lining this next iteration of the DS with all the Intellectual Properties (IP) that we know and love from Nintendo. After I played the 3DS myself, I was quite taken with it, even though I thought it was a missed opportunity to provide 2 thumb sticks. Just the idea of 3D photo taking is a big draw for me, and I bet will be for many of you. We can guess that while the 3DS will have games priced from $30-40 USD, that Sony’s NGP, with all its power, will be seeing much larger release, that will be priced as more along the lines of its console big brother, for around $50-60 USD. ”

If you enjoyed it cross your finders I can find someone to buy the rest of the article.

3DS Priced and dated!

Wednesday, January 19th, 2011

By Michael Jordan

The today it was unveiled that people state side will be able to get the much anticipated Nintendo 3DS March 27 for the price of $249.99, which was about spot on to my prediction from E3 2010 when I first got my hands on the device. I would also like to take the time to tell everyone to stop there bitching about the price, $249.99 is cheaper then the 25000 yen($304.07 USD) price tag that will be established in Japan. Now all I have to do is let the anticipation slowly kill me in side, as I most likely am going to wait, once again, in a midnight line to get an other Nintendo product. Who else is with me?

Nintendo 3DS, All you need to know about Nintendo’s next big handheld.

Thursday, June 24th, 2010

By Michael Jordan

As we evolve our entertainment, do we really need 3D? We see Sony with there dumb glasses mixed with big, pricy, and relatively unsupported 3D televisions, movies, and games, but what if we could all, easily afford something we could carry around with us. Not to mention software support on day one of release.
That is where Nintendo stepped in.

Under the hood is a magic box of wonders, as details are few and far between, but this is what we do know from Nintendo.

Size (when closed): Approximately 5.3 inches wide, 2.9 inches long, 0.8 inches tall.

Weight: Approximately 8 ounces.

Look: Final design is TBA.

Top Screen: 3.53-inch widescreen LCD display, enabling 3D view without the need for special
glasses; with 800×240 pixel resolution (400 pixels are allocated for each eye to
enable 3D viewing).

Touch Screen: 3.02-inch LCD with 320×240 pixel resolution with a touch screen.

Cameras: One inner camera and two outer cameras with 640×480 (0.3 Mega) pixel resolution.

Pre-Installed Software: TBA

Nintendo 3DS Game Card: 2 GB Max. at launch.

Wireless Communication: Can communicate in the 2.4 GHz band. Multiple Nintendo 3DS systems can connect via a local wireless connection to let users communicate or enjoy competitive game play.

Systems also can connect to LAN access points to access the Internet and allow people to enjoy games with others. Will support IEEE 802.11 with enhanced security (WPA/WPA2). Nintendo 3DS hardware is designed so that even when not in use, it can automatically exchange data with other Nintendo 3DS systems or receive data via the Internet while in sleep mode.

Game Controls: Touch screen, embedded microphone, A/B/X/Y face buttons, + Control Pad, L/R buttons, Start and Select buttons, “Slide Pad” that allows 360-degree analog input, one inner camera, two outer cameras, motion sensor and a gyro sensor.

Other Input Controls: 3D Depth Slider to adjust level of 3D effect (can be scaled back or turned off completely depending on the preference of the user), Home button to call system function, Wireless switch to turn off wireless communications (even during game play), Power button. The telescoping stylus is approximately 4 inches when fully extended.

Input/Output: A port that accepts both Nintendo 3DS game cards and game cards for the Nintendo DS™ family of systems, an SD memory card slot, an AC adapter connector, a charging cradle terminal and a stereo headphone output jack.

Sound: Stereo speakers positioned to the left and right of the top screen.

Battery: Lithium ion battery details TBA.

Languages: TBA

Parental Controls: Parental controls similar to the Nintendo DSi system will be included.


With this out of the way lets look at the fact that this device will actually be able to take 3D photos and view them. This is not only a videogame industry changer but this is a technology world changer. This is a must have for any one that loves to take photos. The tech is spot on and the photo taking and viewing is spot on.
Combined with 3D movies like Avatar, this will be the new must have gadget, crushing (in my opinion) Apple and the iPhone, which might have the App store but hails in comparison to the titles that will be made available for the 3DS.

The line up for next years software is simply amazing and its not just coming from Nintendo but 3rd parties as well.

Activision will be sporting DJ Hero® 3D.

We will see AQ INTERACTIVE with cubic ninja.

ATLUS will bring a bit more with Etrian Odyssey, Shin Megami Tensei, Shin Megami Tensei: Persona, and Shin Megami Tensei: Devil Survivor.

Capcom will bring heavy hitters RESIDENT EVIL® REVELATIONS and SUPER STREET FIGHTER IV 3D Edition (name not final).

Electronic Arts will bring its simmulation game like FIFA Soccer, Madden NFL, and The Sims™ 3.

Gameloft with Asphalt GT.

Harmonix, with an un named music game.

HUDSON SOFT will boost all their biggest franchises with the Bomberman franchise, DECA SPORTS franchise, and KORORINPA franchise

KONAMI will be going all out with a Baseball franchise, Contra franchise, Frogger franchise, PRO EVOLUTION SOCCER franchise, WINNING ELEVEN franchise, as well as one of the best looking 3D games of the whole show “HIDEO KOJIMA’S METAL GEAR SOLID SNAKE EATER 3D “The Naked Sample””.

LEVEL-5 will look for clues with Professor Layton and the Mask of Miracle (name not final).

Majesco Entertainment fully backing the 3DS with BloodRayne: The Shroud, A Boy and His Blob, Face Racers: Photo Finish, Lion’s Pride: Adventures on the Serengeti, Martha Stewart, WonderWorld Amusement Park.

Marvelous Entertainment will release BOKUJYOUMONOGATARI 3D (name not final) cant even imagine what this is.
NAMCO BANDAI Games will see many Japanese side games coming with their Dragon Ball® franchise (name not final) Gundam® franchise (name not final), PAC-MAN™ & GALAGA™ (name not final) RIDGE RACER® (name not final) Super Robot franchise (name not final).

Nintendo, as always will be releasing a huge wave of titles such as Animal Crossing™, Kid Icarus™: Uprising, Mario Kart™, nintendogs™ + cats, Paper Mario™, PilotWings Resort™, Star Fox 64™ 3D, as well as one of the most beautifully put together demoed games, Steel Diver™.

ROCKET boosts with Crash-City GP andVS-robo

SEGA will bring the classics Sonic (name not final) and Super Monkey Ball (name not final)

SQUARE ENIX will coast in with CODENAME: Chocobo Racing® 3D, DRAGON QUEST® franchise, FINAL FANTASY® franchise and the widely popular KINGDOM HEARTS franchise.

Take-Two Interactive is bringing Carnival Games® franchise, which no one was looking forward to.

TECMO KOEI GAMES will jiggle in with DEAD OR ALIVE® 3D (name not final), DYNASTY WARRIORS® (name not final), NINJA GAIDEN® (name not final) and SAMURAI WARRIORS® 3D (name not final)

TOMY will bring questionably named Japanese games like LOVELY LISA 3D and popular NARUTO SHIPPUDEN ACTION.

THQ will be about 50/50 with de Blob 2(yeah!), Kung Fu Panda Kaboom of Doom(weird but ok I guess), Marvel Super Hero Squad Infinity Gauntlet (yeah!), The Penguins of Madagascar(did this really need to be made), Puss N Boots(….no). Saints Row: Drive-By(meh.)

Ubisoft with some interesting titles like Assassin’s Creed™ Lost Legacy, Battle of Giants™: Dinosaur Strike, Driver® Renegade, Hollywood 61 (name not final), Tom Clancy’s Ghost Recon™, Tom Clancy’s Splinter Cell Chaos Theory™

Warner Bros will bring in the end of the list with a Batman franchise and now widely popular LEGO franchise

The big thrill of E3 was the 3DS, hands down. Amidst a strong show filled with things that many of us have asked for, for years, I was surprised and very skeptical about the 3DS’s look and claims to it’s ability. Not only gaming in 3D, but movies and photos that can be taken right from the camera too? Sounds to good to be true, but happily it is.

Lets start with the outside, as photos and video do not do this justice at all. The path of metal like frame and buttons, instead of a matted finish is a pleasant one. Even after hundreds of hand where on this thing, it still looked great. The selection of colors out the gate was also a very, very welcomed addition. Its news sliding analog button works great, unlike the PSP analog button that hurts the hand after a short time. The addition to a home button is also an interesting one, as it might signify a cross media menu. All in all it feels super slick and clean.

I really have to say, I am quite impressed, even ecstatic. To think this will be in my hands in less then a year is mind blowing to me. The tech is sold with small flaws but nothing glaring. I understand its limitations but what it is, as of now, is making me want to have one in my hands right now. It looks beautiful, and feels like the best handheld I have ever picked up. The analog slider is comfortable and smooth and every button push give just the right feedback. The visuals are amazing and it is graphically better then the PlayStation 2 and the PSP in my opinion. There is just so much right with this system that I can’t even express the way I feel with a thesaurus. It is simply good, it is a must have, for everyone with any media player and it is the next step of portable entertainment.

This show stopper of E3 2010 is hands down a must buy, and the system is not even finished. I would get your pre-orders now, because when this hits main stream media (sometime from December of 2010~March of 2011, it will take years for Nintendo to catch up on production.